LTXVI

End of LTXVI

By now this may seem obvious, but it seems there hasn't been a victory post yet. So here goes.. :)

..the following players claim victory in LTXVI:

- Kryon
- Edrim
- Mrsynical
- Marduk

LTXVI - when advance to next turn?

When advance to next turn?

  1. in 2 days and don't mark inactive as idlers (56.3%)
  2. in 1 day and mark innactive as idlers
  3. in 3 days and mark inactive as idlers
  4. in 1 day and don't mark innactive as idlers
  5. in 3 days and don't mark inactive as idlers
  6. in 2 days and mark inactive as idlers
  7. Send a mail to inform all player that the game is started. (write-in)
  8. wait until everyone press TD
Total voters: 19

LTXVI - game starrted

With slight delay, LT XVI started.

host: ltxvi.longturn.org
port: 5556

LTXVI - settings and ruleset

Server settings, script and ruleset available to view/download.

LTXVI - Decrease hit point regeneration on a fortress.

I suggest we decrease the percentage of hit points that a wounded unit on a fortress recovers each turn in LTXVI.

  1. 50 (54.5%)
  2. 25
  3. 75
  4. 100
Total voters: 11

LTXVI - Increase cost of Marco Polo's Embassy

I suggest we increase the cost of Marco Polo's Embassy. This will make it harder to build in the early game.

  1. 500 (write-in) (64.3%)
  2. 200
  3. 400
  4. 666 (write-in)
  5. 300
Total voters: 15

LTXVI - Increase the effect of police stations

I suggest we increase the effect of police stations. This will allow republican democratic cities to have more military units outside cities or forts.

  1. 1X (keeps the current setting) (60%)
  2. 2X
  3. 3X
Total voters: 15

LTXVI - Scale the terrain movement cost for difficult terrain

I suggest we scale terrain move costs to compensate for the increased unit movement rates in longturn.

  1. 2X (60%)
  2. 1X (keeps the current setting)
  3. 3X
  4. 4X
  5. 1.5 (rounding up) (write-in)
Total voters: 15

LTXVI - Increase the population cost for producing new settlers

I suggest we increase the population cost for producing new settlers in LTXVI.

  1. 1 (66.7%)
  2. 3
  3. 2
  4. 4
Total voters: 15

LTXVI - Increase the number of starting settlers

I suggest we increase the number of starting settlers in LTXVI.

  1. 4 (53.3%)
  2. 3
  3. 1 (write-in)
  4. 6
  5. 5
  6. 2
Total voters: 15
Syndicate content