results

LT9 - restarted after voting

Option "restart with increasing researchcost to 100" won.

LT9 - citymindist

And the winner is ....

LT9- researchcost and topology

Votings results:

- researchcost - researchcost=30
- flat earh - passed (8 against 7)

LT8 landmass and diplcost

Votings results:

implemented

Votings

(Last?) LT7 Votings results

FAILED:

- Neverending LT - 8 against 4 pro

PASSED:
- Diplomacy by embassy - 9 vs 7

OTHER:
- Poll duration - result: 1 week (9 votes, more than 50% of electors)
- LT7 landmass - this voting didn't passed yet, but I don't want to wait, because it seems that nobody is going to place vote on it. So here is calculation:

[quote]

LT7 votings results

Few votings finished:

- decrease diplchance - Passed 8 to 5 with 2 neutral, implemented.
- diplcost 100% - Passed 11 to 5 with 2 neutral, implemented

last votings

Five LT7 votings closed:

email notification

Voting http://www.longturn.org/email-... passed 9 to 2, so I set email notification as default enabled.

So if someone haven't disabled it, he has it turned on. Of course, it can be turned off.

game will start soon

Game start voting finished. 6 pro, 5 against.

So, once the "Reinstate official diplomacy" voting will be finished, I'll start the game.

Till that time, ability to create polls is disabled.

Of course, any new player submissions (as comment under LT6 Players node) are welcome.

Current list of players:

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